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About

  • Brainy Gamer is a blog and podcast devoted to video games and the community of gamers. Your comments and feedback are always welcome.

    --Michael Abbott
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Podcasts

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Recent Comments

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  • hallet biran on Brainy Gamer Podcast - Episode 42
  • Meikahidenori on No more censorship for No More Heroes
  • Andre Prior on Are we ready for Majestic now?
  • andkon on Humanities 277 Original Twine Games
  • Laxman on Cue the star
  • Joan on Zero Punctuation: Psychonauts
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What I'm playing

  • : Cities: Skylines

    Cities: Skylines

  • : Out of the Park Baseball

    Out of the Park Baseball

  • : Battlefield Hardline

    Battlefield Hardline

  • : Ori and the Blind Forest

    Ori and the Blind Forest

  • : Kirby & The Rainbow Curse

    Kirby & The Rainbow Curse

  • : This War of Mine

    This War of Mine

  • : Project Spark

    Project Spark

  • : Euro Truck Simulator 2

    Euro Truck Simulator 2

Bookshelf

  • Miguel Sicart: Beyond Choices: The Design of Ethical Gameplay

    Miguel Sicart: Beyond Choices: The Design of Ethical Gameplay

  • Tracy Fullerton: Game Design Workshop: A Playcentric Approach to Creating Innovative Games, Third Edition

    Tracy Fullerton: Game Design Workshop: A Playcentric Approach to Creating Innovative Games, Third Edition

  • Mihaly Csikszentmihalyi: Flow: The Psychology of Optimal Experience

    Mihaly Csikszentmihalyi: Flow: The Psychology of Optimal Experience

  • Ian Bogost: How to Do Things with Videogames

    Ian Bogost: How to Do Things with Videogames

  • Johan Huizinga: Homo Ludens

    Johan Huizinga: Homo Ludens

  • Jane McGonigal: Reality Is Broken: Why Games Make Us Better and How They Can Change the World

    Jane McGonigal: Reality Is Broken: Why Games Make Us Better and How They Can Change the World

  • I. Bogost, S. Ferrari, B. Schweizer: Newsgames: Journalism at Play

    I. Bogost, S. Ferrari, B. Schweizer: Newsgames: Journalism at Play

  • Tom Bissell: Extra Lives: Why Video Games Matter

    Tom Bissell: Extra Lives: Why Video Games Matter

  • Mary Flanagan: Critical Play: Radical Game Design

    Mary Flanagan: Critical Play: Radical Game Design

  • Jesse Schell: The Art of Game Design: A book of lenses

    Jesse Schell: The Art of Game Design: A book of lenses

  • S.Swink: Game Feel: A Game Designer's Guide to Virtual Sensation

    S.Swink: Game Feel: A Game Designer's Guide to Virtual Sensation

  • McKenzie Wark: Gamer Theory

    McKenzie Wark: Gamer Theory

  • Ian Bogost: Persuasive Games: The Expressive Power of Videogames

    Ian Bogost: Persuasive Games: The Expressive Power of Videogames

  • Jeff Howard: Quests: Design, Theory, and History in Games and Narratives

    Jeff Howard: Quests: Design, Theory, and History in Games and Narratives

  • Jesper Juul: Half-Real: Video Games between Real Rules and Fictional Worlds

    Jesper Juul: Half-Real: Video Games between Real Rules and Fictional Worlds

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