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Why should a game be hard to play?

Zelda_1 The trustworthy souls over at Gamasutra have offered up a list of 20 difficult games and the important design lessons to be derived from each.

The impulse to make video games easier can be traced to a fundamental change in perception over what a game should be. The older school of thought, which dates back and beyond the days of Space Invaders to the era of pinball, is that a game should measure the player's skill. Arcade games, in fact, must make it difficult for a player to last for any great length of time in order to keep money coming into the coin box. The newer concept is that a game should provide an experience to the player.

So, old-school gamer, the next time you're ready to throw that controller or pound that keyboard remember...maybe the designer really loves you after all.

You can read the full article here.

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